1. What Is Engineering?
FOUNDATION · NO HANDS-ON EXPERIMENTLearning focus: Engineering disciplines, inventions, problem identification and the design cycle.
Practical / learning activity: Foundation session — case studies, discussion and sketching only; no hands-on experiment/build.
2. The Engineering Design Process
FOUNDATION · NO HANDS-ON EXPERIMENTLearning focus: Identify a problem, define requirements, generate ideas, sketch solutions, plan prototypes, test and improve.
Practical / learning activity: Foundation session — analyse example inventions and create design plans only; no hands-on experiment/build.
3. Strong Shapes
Learning focus: How shape affects strength and stability.
Practical / learning activity: Compare flat, folded and rolled paper structures under load.
4. Bridge Engineering
Learning focus: Loads, span, strength and structural design.
Practical / learning activity: Design, build and test a bridge against defined structural criteria.
5. Towers and Stability
Learning focus: Base width, centre of gravity and load distribution.
Practical / learning activity: Tower challenge followed by controlled stability tests.
6. Materials Engineering
Learning focus: Strength, flexibility, waterproofing and material selection.
Practical / learning activity: Test common materials against a product brief.
7. Mechanisms: Levers
Learning focus: Effort, load, pivot and mechanical advantage.
Practical / learning activity: Build simple first-, second- or third-class lever models.
8. Mechanisms: Gears and Rotation
Learning focus: Rotation, speed and direction in mechanisms.
Practical / learning activity: Model linked rotation and investigate changes in speed and direction.
9. Wheels, Axles & Motion
Learning focus: Simple machines, rolling resistance and transport.
Practical / learning activity: Build/test a simple wheeled chassis.
10. Electrical Engineering Introduction
Learning focus: Circuits, conductors, components and electrical safety.
Practical / learning activity: Build a simple low-voltage circuit where equipment is available.
11. Circuit Challenge
Learning focus: Circuit troubleshooting and design.
Practical / learning activity: Construct/test series circuit arrangements or paper-circuit alternatives.
12. Transport Engineering
Learning focus: Forces affecting vehicles and efficient design.
Practical / learning activity: Ramp vehicle investigation changing mass or wheel alignment.
13. Working Prototype Challenge
Learning focus: Apply the engineering design cycle to transform an idea into a working model.
Practical / learning activity: Create, test and evaluate a prototype against defined performance criteria.
14. Test, Fail, Improve
Learning focus: Testing, evidence, failure analysis and redesign.
Practical / learning activity: Stress-test the prototype and make one evidence-based improvement.