Biomimicry Design Sprint
Study a biological adaptation and turn its principle into an engineering idea.
Paper, pens, access to reference books or approved websites
What to do
Choose an organism with an interesting adaptation.
Describe the function, not just the appearance.
Identify the underlying design principle.
Sketch a human problem that could use that principle.
Evaluate whether your design really matches the biology.
What this develops
Adaptation, function, abstraction and engineering design.
Use age-appropriate supervision and safe materials. Stop any activity that is unsuitable for the learner or environment. These resources are educational activities, not professional laboratory, medical or safety instructions.
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